Offensively, Dark Knight gameplay involves building and spending both Mana and Blood while managing a suite of high-value offensive cooldowns. Or, if you feel like casting some catastrophic spells, hitting it with Absorb-INT works just as well. customizable substats and can be significant boosts to your damage. If you do not have a Bozjan resistance relic weapon, simply use any weapon Thirdly, Sleep Bolts can really help in a pinch if your spell Sleep didnt work. cost of some DPS. The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. So you can use the gear suggested for a Torcleaver/Greatsword build(Resolution builds use another set thou)For Ambuscade GreatSword Nandaka Ground strike build.for Savage blade build with Naegling, for Ambuscade Scythe(Drepanum) Spiral Hell buildfor Apoclypse Relic scythe Catastrophe buildfor Anguta and cross reaper spam(entropy is another ws set)All the scythe builds for ws use ratri gear 4/5 or 3/5, but these sets also work just fine.So use whichever weapon you prefer, but this is mainly for the Great Axe build and it's a strong one!0:00 Intro1:38 Ranting3:23 Intro continues7:26 Drain 3 set13:44 Drain3 Example Self SC14:20 Drain3 Weaponbash+Keen Edge14:47 Drain3 \"Free nuke\"15:27 Drain3 In Dynamis-Divergence talk and tips16:20 TP Set22:43 Hybrid Set24:21 Armor Break WS SET26:23 Steel Cyclone, Upheaval \u0026 Fell Cleave WS Set30:45 Dread Spike Set31:18 Endark Set34:22 Self Skillchain Opener34:50 Self Skillchain Other35:15 OutroWeapon bash+Ignominy Gauntlets Skillchains for different weapons to use drain III Magic burst easy on: https://www.ffxiah.com/forum/topic/53584/catastrophe-weapon-bash-ignominy-gauntlets23Link to more DRK gearsets that you can aim for after this: https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/Pretty outdated, has some good info and some gear still relevant of course:https://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guideOther helpful beginner linkshttps://www.bg-wiki.com/bg/Quickstart_1-119_GuideRuaumokos DRK guide!https://www.youtube.com/watch?v=UuETOQ_uXwYDark knight Gearswap Lua filehttps://github.com/Selindrile/GearSwapIf you want to see me play live I stream over on Twitch multiple times a week, make sure to check me out over there at: https://www.twitch.tv/rikipediagamingOr you can catch me Live here on YouTube!Social mediahttps://www.instagram.com/rikipedias/https://twitter.com/Rikipedia1https://www.facebook.com/Rikipediagaming--------------------------------------Join our discord channel!https://discord.gg/FcZANkMarz----------------------------------------Support and donate------------------------------------Paypalhttps://www.paypal.com/donate/?cmd=_donations\u0026business=JDAVLD4NPV5YW\u0026currency_code=SEK\u0026source=url----------------------------------------Patreonhttps://www.patreon.com/rikipediagamingIf you enjoyed this video and found it helpful, smash that like and subscribe button and leave a comment. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. Still havent been beaten on a parse with it equipped. Congratulations! Even Souleater recast can be situational. Singlehit weaponskills have the risk of completely missing; producing no TP return and no damage. In a pinch Dark Knight can even be a ghetto backline job, using absorbs, drains, aspirs, and stuns to do moderate amounts of damage and utility against mobs that dont particularly take physical damage. Replacing the The damage is abysmal and the exclusive WS Scourge is legitimately one of the worst weaponskills ever made with its CHR/MND mod. Spell recast caps at 50% of the spells original casting time, so you want to have 50% Haste combined in your casting set. Youve acquired your first piece of AF. So all in all it is a way to make a drk a supportive DD in situations that you have a ninja or warrior tank that cant normally handle the amount of hate you generate, with a minor decrease in overall damage. You do not have the skill ranks that Warrior does to make this viable. 2022 DRK Guide | Dream Forum Not that I would really ever recommend someone make a caladbolg99, unless they only really played DRK and wouldn't be making Liberator. In fact being a 'Knight' class, Dark Knight has access to the heavy armor line (chain mail and plate mail). In Lv.75 end-game scenarios, having your club skill high can help too. Equipment: High-end Armor Sets (Magic), [Click header for High-end Armor Sets (Magic) section], [Click header for Events & Current Endgame section], [Click header for Other Resources and Tools section]. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. Two sets, only piece of JSE being +2 neck: How do other DRKs handle Sheol C mobs that resist slashing? These sets are specifcally for the Dragonsong's Reprise with an ilvl sync of Seriously, its annoying. On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. Drain II (62): Drain II acts like drain, but with a twist! Once you find a target, I wouldnt expect anything less than a swift victory. :-/ and what grind i need to be on weapon wise to get a decent one? Intelligence and MP play a good role in being able to enfeeble monsters and drain their stats or whatever you need to do. Bind (20) & Sleep (30): If you have Enfeebling skilled up this can be useful to cast in weird situations, like a mob link or over pull. Drop down and continue south to H-14. This is one of those sets that you could go harder with, using items in open slots with stats like Defense, Parrying, Evasion, or HP. the feet. This set replaces five Direct Hit X materia with Skill Speed in order to Nasomi Community FFXI Server Board index International Jobs Dark Knight, Users browsing this forum: No registered users and 0 guests. General substat priority is followed with the exception of two Direct Hit melds NEVER go absolutely nuts in a party. Plus, it allows you to possibly counter. You must log in or register to reply here. Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. optimum efficiency. Current gear: ItemSet 379659 Cerberus.Castien. This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. Contents 1 Notes 2 Dark Knight Equipment Chart Notes These substitutions are shown on the weapon and earring, respectively, but can For more information, please see our Otherwise, Dark Knight isnt so bad. Regardless of your ACC+ ability. This is possibly one of the most trivial quests of all times. Knight. enjoys progging, optimizing, and instructing others on the job, and has Strategies and information in guides may not work for everyone. Desperate Blows - The king of Drk merits, with this maxed out you get +25% job ability haste for the duration of your Last Resort with a 2-handed weapon equipped. Sylph.Brahmsz . This job is a "learn by doing" job for sure, you yourself need to figure out how to fit in a dread spikes between pulls without losing any DPS uptime, or when is appropriate to stun vs just allow things to go off so you can squeeze out more damage. Sometimes Dark Knights are called in for the pure purpose of zerging a HNM. That's the inevitable direction that comment turns it, though. The DPS requirement for the encounter is much easier to Manage all your favorite fandoms in one place! The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. At Lv.20 Ranger becomes an acceptable sub job due its +10 accuracy bonus. For those who just need to deal more damage, this is the perfect support job for you. When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. threshold with the same substats can be substituted at no loss. You can increase the HP convert from 10% to 12% with one of the three Souleater enhancing items (AF Head, Gloom Breastplate, or Sable Cuisses). Ragnarok - The other relic weapon that Dark Knight get's access to, and man is it disapointing. Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. Most of the time, focusing on accuracy, attack, dexterity, and strength-boosting equipment is your best bet. Combine with the fact that they have higher. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. A poorly-played Dark Knight can just die a whole lot or just be a crippled damage dealer. It provides increased acc as a job ability along with a evasion bonus. I personally think this is a good choice for a category 1 merit, allowing you to get to your next big souleater WS a minute earlier, or if your lucky enough with enough backline you can ride the whole souleater duration. Samurai not only gives you extra TP per hit, but a number of job abilities thatll just make you cry out in happiness. In practice this weapon is just not very good compared to other relic weapons available. Einherjar adds the two pieces of Valhalla gear, which are great pieces for PDT and tanking sets. Equipment: High-end Armor Sets (Offensive). Judgment is superior to Black Halo, so yeah. You will at least need to have a Haubergeon, a pair of Sniper or Woodsman ring and a life belt by level 60. Can you imagine why? The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. If you can, picking up a crossbow can really help. You can check your stats under an item level 375 offensive cooldowns rolling exactly as they become available. Thank you Mims, i'm going to be playing DRK for awhile as I always liked the job so I will take this into account. C skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. and Minimum IL options enabled. My caladbolg is at level 90 already so Id just be doing the fun plate farming. [+] Veydal1 Offline Posts: 78 By Veydal1 2021-05-18 13:34:17 Link | Quote | Reply These are all great points. Increases damage, physical attack & physical accuracy by 1. Because much higher ilvl gear is required to cap out both substats on Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? Thoughts on this for a defensive hybrid set? Game: FFXI. When played correctly you should take almost no damage when subbing Ninja as you can rotate between Utsusemi: Ni and Utsusemi: Ichi for nearly fulltime coverage. If you feel the need for some of the most powerful dark arts the world of Vanadiel has to offer, this job may be just what you're looking for. You do not have the skill ranks that Warrior does to make this viable. It depends on the situation, the healer's ability to support the Souleater usage, and many other things. (Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. Ninja is the other major sub for Drk, it offers basically zero offensive power but has unmatched defensive ability that in 75 cap play is exceptionally necessary at times. Happy to elaborate, i just need time to type it up. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Oh and I didn't even mention that Catastrophe heals you for a percent of damage done which makes you very hard to kill with this weapon and allows for some very aggressive Souleatering. Believe it or not, this sub actually starts to work around Lv.30. The only true downside to a Galka Dark Knight is its MP. 5. Items like Neck, Earring, and Waist, and Ranged can vary entirely based on play style. Warrior is the sub job you will use while leveling before Samurai comes into play. A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. Your low strength and vitality can be made up by your Absorb line of spells. High delay means that a missed swing is very detrimental for TP gain, moreso than missing with a lower delay weapon would be. Awesome name too. Not sure of your augments of course but just to start get the Flamma head and feet +2 and see about getting an Utu Grip and Omen rings. Buying the tome pants for savage release requires capping tomes on the week of Things to know before you read this wall of text: Thanks for the extensive writeup Carrot! However, subbing Ninja in end-game is widely overrated because of the Utsusemi. This set is intended for compatibility with the UWU set and does not require The Dragonsong's Reprise (DSU/DSR) Sets, 8. The guide is basically my attempt to make the information easier to digest and locate with convenience and also serves as a self-reflection of what I've learned in the past 1-2months. but if you really want to just flex this is the go to. Having above 1 in every elemental resist opens up the ability for you to 1/8th and 1/16th resist spells which I think is worth doing but some people don't. Gear-wise you will use a combination of gear already shown in this guide, as well as new sets for enmity generation and defense. DRK has no Fencer and Last Resort haste doesn't apply to 1h build, so generally your 2h REMA will be better than Loxotic, unless its something like skeletons, where I think they resist slashing by 75% in C and they take bonus blunt damage. This includes daggers, swords, axes, great swords, great axes and scythes. Drain II and Dread Spikes. At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. This 2h however can be one of if not the strongest in the game when used in very specific circumstances. I wish I had this guide when I first started. This is a huge boost to accuracy for a low level character. Considering the only thing the HP buffer will do is increase your Souleater by 1.5 damage, its not that worth it. Weapon Grade: A- It could also evoke memories of that one Dark Knight you partied with that just couldnt control his Souleater usage and constantly killed himself. This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. On this page, you will find the best gear and best-in-slot items for your concerned about absolutely maximizing their damage. This can be merited in a few different ways to transform the ability which will be covered in the merits section. Waist Piece. This set has a lot of personal expression in it. Souleater and Last Resort are great abilities to spike your hate at the start of a fight, after a hate reset, or when you need to rip the mob off someone - just remember to cancel them. weapon from the fight, use it with Direct Hit melded in the third slot. Meld one Critical Example would be 528 delay and 18% haste at 165 dmg is, 528 x 0.18 = 95.04 so 528-95.04=432.96 then 432.96/60=7.216 so 165 dmg every 7.216 seconds is 165/7.216=22.86 damage per second. melding menu. a cost of about 0.3% DPS output but adds some wiggle room in execution. At lv.30, Warrior or Dragoon become the better choice. Many people remember using Thf as a sub in era in order to drop giant single hit WSes like Spinning Slash with Sneak Attack forcing the WS to critical hit. I know at least for me, it can be overwhelming trying to reference multiple pieces of information. This is good, but you also have to remember that attack does cap at some point, and in many situations the +15% attack alone on Last Resort is enough to hit that point. This guide is written by A Pile of Cats, a Dark Knight enthusiast With Seigan, Third Eyes recast is halved, and has a chance to anticipate an attack without being used up. While it should still perform within a couple speed is perfectly adequate. Curty: That's what I meant when I said it can contend with the both of them, lol. It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. An Elvaans high vitality means more survivability, and high HP means higher damaging Souleater. Dark Knight - FFXI Wiki I want to make it clear that I do not hate Caladbolg or Torcleaver, though I do get mad when Torc decides to miss. encounters. This comes from years of playing around with Scythes and Great Swords at different points of the games life. The true use for these spells is on things you can't melee, you can enfeeble a really powerful enemies INT so your Blms can have more accurate nukes, or VIT so your Rngs can hit harder, and so on. I have a post of gearsets from 2019 at the following link. Though, I'm betting liberator blows it away in these situations, but no math etc. Remember to get Signet before you go outside. Kind of new to DRK, but really enjoying it so far. performance. On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes). Community Dark Knight Guide - FFXI Wiki A Dark Knight without any Haste equipment and Str/Acc for weapon skill will deal as low as 50% the damage of a fairly well equipped Dark Knight with at least 15% haste in his equipment set. Allot no more than 127 points into each substat for release. and head. The only downside is that it doubles your recasting time for all spells, so turn it off before using any spell. Another little tip, but for those who have made their way in to Odyssey farming. However, there may be differing opinions than those expressed in a guide. In fact, try picking up a Republic Subligar for Lv.25, as youll end-up using that until the high-sixties with its Attack and Ranged Attack both +5. Dark Knights have a small MP pool, so your use of spells is quite strategic. by the community as UWU. Usually you will want to use this on cooldown just for more stats. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. do -10% PDT on cape instead of -dt you can drop defending ring for another moonlight. However, there may be differing opinions than those expressed in a guide. Once you hit 60, you can start playing Dark Knight more like it was envisioned. Your guide ties things up beautifully. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. Average HP allows your Souleater to deal vicious damage, while your vitality means you dont have to worry all that much about being killed from doing so. The How-To Guides are user created guides editable by anyone. You might be asking why?, and the answer is Guillotine damage. People need a guide to just spam resolution? Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). These three specific GCD speeds are chosen because they align well with 60- The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy. This is also true of multihit weaponskills, but far less likely. This set is the recommended setup for both performance and user-friendliness. Hasso, Lv.50, boosts your strength by between 3-5 (when subbed), increases your accuracy by 5, and gives you 10% quicker attack speed. DRK Noob - FFXIAH.com The main piece would be Ares's Cuirass which gives the max amount of STR/Attack a piece an get, good for single hit WSes like Catastrophe or Spinning Slash, and also is a great idle piece with the refresh built into it. At least until Lv.30 and higher, then it becomes a bit more useful. In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. An average mixture of strength and dexterity also allow you to hit often and for a fair amount each time. (Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH TP sets should be able to work with /WAR as well. This set is going to vary wildly based on your accuracy needs, some races can support using Onyx Cuisses, while others may need to use Hecatomb+1 to bridge the accuracy gap. There's a lot of accuracy gear to play with in this set. Endark effect. The Head has some use as a WS piece if you lack other options, and the body is mostly not good for Drk but can see use if you absolutely don't need accuracy in your body slot.
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